- SONIC ADVENTURE 2 EMULATOR STORY MODE FILES UPDATE
- SONIC ADVENTURE 2 EMULATOR STORY MODE FILES PC
- SONIC ADVENTURE 2 EMULATOR STORY MODE FILES PS3
Added ability to Save/Load Fusion's Chao Editor. Egg Colours no longer use placeholder names, textures are added(only visible in GC version of SA2). Added placeholder egg colours to prevent loading errors until I have all the correct colour names implemented.
SONIC ADVENTURE 2 EMULATOR STORY MODE FILES UPDATE
Auto Update Option, Realistic Evolution Toggle, New Chao World Tab (currently has Set Gardens Unlocked option), Settings now stored in config.xml
Added placeholder items to Chao Colours(to stop errors loading), Completed Chao Texture list, Removed unused Chao Animal Parts. Added toggle to checking for updates(disabled by default). MainMemory: Providing me with information regarding how the Main save calculates it's hash. If you're saving a Main save as a 360/PS3 save, you can choose to append the current save tab to an existing file(360/PS3 saves are an array of multiple saves on a single file).įroody: Tool Creation, offset gathering (primarily main save offsets).įusion ( ) : Some chao offsets obtained from Fusion's chao documentation. For 360/PS3 saves you'll have to rehash and resign the save.
SONIC ADVENTURE 2 EMULATOR STORY MODE FILES PC
SONIC ADVENTURE 2 EMULATOR STORY MODE FILES PS3
Save utility for editing and converting Sonic Adventure 2 PC, Gamecube, Xbox 360 and PS3 save files. Lots of work has been done to support Held and Market items within the Live Editor but more work is still needed.Īdded CWE fruit and lenses to Save Editor.įixed name field for Chao updating whilst using it in the Live Editor.įixed issue in Chao Copy/Save/Loading in the Save Editor created during Live Editor development. Transformation Magnitude increased to 1.8 when realistic values is disabled (CWE).Īdded label under evolution sliders to show current value.įixed some issues with the evolution sliders.įixed issues that would cause the application to crash when loading another save/live editor.įixed issue causing high CPU usage when using Live Editor for chao. Voice Language is really fixed now, turns out GC saves and modern saves use different offests.